![]() Save one for the shortcut builder if you’re up to this step. You start the game with four bombs, none of which you need to reach the end of the level. This should come naturally the first time you reach the end of 1-4. Shortcut requirements for 1-4 Image: Mossmouth/Blitworks via Polygon Step 1: Donate $2,000 While nothing comes easy in Spelunky 2, shortcuts will help you quickly get back to new areas so you can keep running through them to learn all of their nuances. You can find shortcuts by going through the door of your choice from the starting area. Just bring the listed items below to Terra.Īfter you deliver the requirements, Terra will open up a shortcut. Here are all the requirements for every shortcut. Access shortcuts from the left of the main entrance Image: Bitworks/Mossmoth via Polygon Once she completes a shortcut, you’ll find it to the left of the main area. Even if you have what she needs, you must visit her twice more, completing a new requirement during each encounter, to access the shortcut. You’ll first meet Terra at the end of world 1-4, and she’ll let you know what she needs to begin work on her first shortcut. In this Spelunky 2 shortcuts guide, we’ll show you what you need to help Terra build shortcuts for you. You need to hand over a much-needed resource or cash and help her complete her work. However, she ends up hitting obstacles while making shortcuts. To unlock new shortcuts, you have to find Terra, a friendly character who is also working their way through the caverns below. These passageways will bring you to deeper areas you’ve reached, letting you bypass earlier stages. To make life easier, shortcuts are available to open up throughout your adventure, provided you have the right resources to create them. This is due to multiple reasons, although content will be available in the future.Digging your way through Spelunky 2 is no easy feat. In Europe, Africa, Middle East & Oceania, all content after Version 1.20.4d are also unavailable on PS4. The Cannon's projectile can and will hit corpses in its line of fire the user should account for the bodies of enemies before firing.ĭisclaimer: All content from Version 1.25 and onwards are currently unavailable on PS4.One should be vigilant of forcefields, robots, and other hazards that may reflect the Plasma Cannon's projectile back at them, which would likely kill them instantly or put them in a dangerous situation.The ideal condition for shooting a Plasma Cannon is against a wall and at least 2 tiles away from the desired target before firing in order to minimize risk.An incautious Spelunker can easily blow themselves up with the projectile or lurched back into a dangerous position with the recoil. With both its explosive capabilities and excessive recoil, the Plasma Cannon is as much of a threat to the user as it is to enemies.This is particularly the case in high score runs, where it can uncover massive quantities of treasure from the ground at little cost. The Plasma Cannon's massive capabilities for destruction make it an incredibly valuable tool to the player, allowing them to destroy Traps and enemies with ease. This explosion has the same potency as that of a bomb upgraded by a Powerpack, destroying up to three tiles in the cardinal directions. While not held by a user, Plasma Cannons explode if crushed or from making contact with lava. If used in conjunction with a Powerpack (2), Plasma Cannons will instead be able to fire after 1.23 seconds of recharging, and launch the user back only two tiles (none if they are riding a mount) after firing, massively increasing combat potential. ![]() This recoil is strong enough to launch the player off ropes, ladders, and even from the backs of Mounts.Īfter being fired, Plasma Cannons can be fired again after 2.48 seconds. ![]() Plasma Cannon projectiles may be reflected by Forcefields, Robots, Metal Shields, Olmec, or Olmites wearing golden masks, sending the projectile back at the user.įiring a Plasma Cannon launches the user an entire four tiles back with its recoil. ![]() ![]() The projectile itself deals 10 contact damage as well as 10 damage + 1 fire damage from the resultant explosion, totaling up to 21 damage in a single shot. When used, Plasma Cannons fire a fast moving ball of plasma that explodes on contact with the same radius of a bomb. The Plasma Cannon is the most powerful weapon in the game, capable of demolishing entire levels and turning most common enemies into smoldering chunks. The Plasma Cannon, as found in the Mothership. ![]()
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